Search found 33 matches

by Elmster
Mon Dec 03, 2018 08:28
Forum: General Stuff
Topic: BIS Companions for dps
Replies: 5
Views: 2546

Re: BIS Companions for dps

For dungeons Tiger summoned, air/earth/razorwood and a choice of raptor/compy/siege/war boar/batiri is the BiS composition depending on setup.
by Elmster
Fri Oct 26, 2018 13:32
Forum: General Stuff
Topic: AD nerf and dungeon key rework
Replies: 12
Views: 2947

Re: AD nerf and dungeon key rework

Sorry for delayed answer, been working long days. I buy epic keys because I use more than I get from VIP (duh). 4x3 keys is just 12 a day, not much. And I'm not sure why do you make a big deal about BiS anyways or not BiS. 15k IL is enough to one rotate bosses up to t9 anyways. If you're making a ni...
by Elmster
Fri Oct 12, 2018 14:28
Forum: General Stuff
Topic: AD nerf and dungeon key rework
Replies: 12
Views: 2947

Re: AD nerf and dungeon key rework

I don't like to piss on anyone's straws. My most preferred solution for the ZAX problem would've been a floating price, and let the market decide just how many $$$ AD is worth. But devs decided to handle it supply side. If you handle it supply side, hard cap without any decreases in production cause...
by Elmster
Thu Oct 11, 2018 17:49
Forum: General Stuff
Topic: AD nerf and dungeon key rework
Replies: 12
Views: 2947

Re: AD nerf and dungeon key rework

Look, I don't invoke, I don't do questline's unless I have to. I don't shuffle menus or characters unless it's particularly profitable. I do like running team content. I don't particularly care if I make 10 or 100 imaginary units of virtual currency, what I do care about is how many imaginary units ...
by Elmster
Thu Oct 11, 2018 10:34
Forum: General Stuff
Topic: AD nerf and dungeon key rework
Replies: 12
Views: 2947

Re: AD nerf and dungeon key rework

Why would hitting a cap fast be a good thing? And if it is, why was there so many complaints when the cap was lowered? The only AD requirement for progressing is marks. Since the overflow of RAD make running dungeons pointless, most of my time in game is spent redoing dungeon bosses. Every once in a...
by Elmster
Mon Oct 08, 2018 19:26
Forum: General Stuff
Topic: AD nerf and dungeon key rework
Replies: 12
Views: 2947

Re: AD nerf and dungeon key rework

I'm gonna go out and say that my immediate feeling after the ad cap was reduced to 100k was that RAD generation needs an immediate nerf. As it stands, you make the RAD cap way, way too fast for salvage drops to have any meaning. An hour of T9 farm generally caps you. With 8 toons I was feeling makin...
by Elmster
Thu Jan 11, 2018 22:18
Forum: General Stuff
Topic: Eldritch and Bonding Runes
Replies: 3
Views: 1731

Re: Eldritch and Bonding Runes

Also about power 'looping', there has not been a power loop for a while now since DCs and OPs powershare based on 'base' ie. unbuffed power. You DO however share power to combat companions, and get the return of that power via bondings, therefore making bondings way BiS. With new unrefreshing bondin...
by Elmster
Mon Dec 18, 2017 20:20
Forum: General Stuff
Topic: Mod13 coming out soon(tm). What's next for stats? How will they evolve ?
Replies: 16
Views: 2276

Re: Mod13 coming out soon(tm). What's next for stats? How will they evolve ?

Defensive stats are not a solution either. As the defensive stats in current end game compositions running 4-5x shephard's for the mv/defense/deflection coupled with HG and CoP defense buffs, also defensive stats are in actuality capped. Currently the only stat that really matters is layering power ...
by Elmster
Wed Nov 15, 2017 16:38
Forum: General Stuff
Topic: Small Alliances
Replies: 10
Views: 1043

Re: Small Alliances

You can only get boons from the guild you are in, not the alliance
by Elmster
Wed Nov 15, 2017 15:01
Forum: All Post Discussions and Applications
Topic: Here’s What’s Wrong with Random Queues
Replies: 3
Views: 368

Re: Here’s What’s Wrong with Random Queues

+1 on fbi and msp to hero's. It's a huge jump from CN or GWD to FBI, where fbi is the first one that can't be carried by 1 end game toon.
by Elmster
Tue Nov 14, 2017 23:24
Forum: All Post Discussions and Applications
Topic: Is Nerfing Bondings and Reselling the Same Power a Smart Move or Incredibly Insulting?
Replies: 5
Views: 786

Re: Is Nerfing Bondings and Reselling the Same Power a Smart Move or Incredibly Insulting?

I'm personally relatively happy with the actual changes that occurred. IMO, bondings especially coupled with power share mechanic were overperforming. And I'm not saying that necessarily power share is overpowered, because it's not when compared to flat buff mechanics. But just the concept of player...
by Elmster
Tue Nov 14, 2017 22:40
Forum: All Post Discussions and Applications
Topic: Perfect World Compensates Players for Broken Seal Discount on Xbox with 2000 Zen
Replies: 6
Views: 852

Re: Perfect World Compensates Players for Broken Seal Discount on Xbox with 2000 Zen

One could theorize if it would be an attempt to inject ZEN into the economy. Right now the ZAX on PS4 is at 470 and it's the first time it is close to cap (assuming console runs a cap at 500). In comparison, during last summer crazy sales on everything, the ZAX was running at below 300. Now, I don't...
by Elmster
Sat Oct 21, 2017 11:30
Forum: General Stuff
Topic: Thoughts on current meta, 2 dc problems, proposed solution
Replies: 30
Views: 3737

Re: Thoughts on current meta, 2 dc problems, proposed solution

X-axis might be misnamed, I was thinking of basicly the percentage of relative population. What I'm saying is that the group utility of the top 1% dps class is much higher than that of the median dps, where-as the utility of a top 1% and median DC runs much closer. In fact a divine oracle can reach ...
by Elmster
Fri Oct 20, 2017 20:33
Forum: General Stuff
Topic: Thoughts on current meta, 2 dc problems, proposed solution
Replies: 30
Views: 3737

Re: Thoughts on current meta, 2 dc problems, proposed solution

As an attempt to regain the point lost in my slightly too provocative language I drew something of a utility function of the different roles in nwo to illustrate my view of the real reason why DCs and tanks have lower requirements to be taken into groups. https://i.imgur.com/SZvZ6Tl.jpg The reason t...
by Elmster
Thu Oct 19, 2017 14:30
Forum: General Stuff
Topic: Thoughts on current meta, 2 dc problems, proposed solution
Replies: 30
Views: 3737

Re: Thoughts on current meta, 2 dc problems, proposed solution

While not being able to create your own build does limit options and 'dumb down' the character building process, I agree with simplifying options probably creating MORE variation, rather than less. To run with your example of the OP, there is a lot of options, but very few 'real' ones. Since you nee...
by Elmster
Wed Oct 18, 2017 17:58
Forum: General Stuff
Topic: Thoughts on current meta, 2 dc problems, proposed solution
Replies: 30
Views: 3737

Re: Thoughts on current meta, 2 dc problems, proposed solution

P.S. I might take the game too seriously, but I find it really annoying when ppl complain without making any effort of self improvement.
by Elmster
Wed Oct 18, 2017 17:53
Forum: General Stuff
Topic: Thoughts on current meta, 2 dc problems, proposed solution
Replies: 30
Views: 3737

Re: Thoughts on current meta, 2 dc problems, proposed solution

No, I'm not a secretly hidden GWF, and yes, I am maining a tank (around 16k) with a mid level (13.5ish) DC, who I haven't started chult yet, and might need to keep on delay. I run mainly fbi/msp with the daily keys, but lately dcs don't seem to be in as high demand as tanks. Running with 2 DCs isn't...
by Elmster
Tue Oct 17, 2017 22:15
Forum: General Stuff
Topic: Thoughts on current meta, 2 dc problems, proposed solution
Replies: 30
Views: 3737

Re: Thoughts on current meta, 2 dc problems, proposed solution

P.S. wtf is up with these maintenance updates. First we get a tweet that the servers are delayed 2 hours, 16 minutes after initial DL, and now we get a tweet hour and 15 minutes after the delayed ETA, that they'r still working. You know like the guy who calls 15 minutes after you agreed to meet that...
by Elmster
Tue Oct 17, 2017 22:12
Forum: General Stuff
Topic: Thoughts on current meta, 2 dc problems, proposed solution
Replies: 30
Views: 3737

Re: Thoughts on current meta, 2 dc problems, proposed solution

I actually completely agree the feat paths and skill trees should be simplified. At least half of the current powers and feats in the game are just flat out useless when compared to other powers, and furhtermore many of the meta builds use the mostly low level skills in a skill tree. I can understan...
by Elmster
Sun Oct 15, 2017 16:55
Forum: General Stuff
Topic: Thoughts on current meta, 2 dc problems, proposed solution
Replies: 30
Views: 3737

Re: Thoughts on current meta, 2 dc problems, proposed solution

The problem of running difficult group content is not about being dps vs being buff vs being tank. Adding variety is not a solution either. If we add content where you need to play a mechanic, be it cc, dps, activating a thing-a-mabo or whatever, if it's difficult there will be players who learn to ...