Search found 72 matches

by STSchiff
Fri Dec 02, 2016 13:48
Forum: General Stuff
Topic: Grafics broken since a patch or two
Replies: 33
Views: 3515

Re: Grafics broken since a patch or two

There is an option to keep loaded assets in RAM, reduce file streaming iirc. Maybe that could help with the inconsistency, i have switched it to on, because i have a reasonable amount of RAM. You could try that. I think instead of a 'Known Issues' thread I could rather make an 'All Options explained...
by STSchiff
Fri Dec 02, 2016 09:15
Forum: General Stuff
Topic: Grafics broken since a patch or two
Replies: 33
Views: 3515

Re: Grafics broken since a patch or two

Try 100%, might work better :) Did for me at least. Over 100 seems to be broken a bit. Im actually thinking of opening a thread to collect all known problems with the graphics settings and edit that ones opening post with all new information so that maybe that thread can get pinned. Or something alo...
by STSchiff
Thu Dec 01, 2016 14:35
Forum: General Stuff
Topic: Grafics broken since a patch or two
Replies: 33
Views: 3515

Re: Grafics broken since a patch or two

@gunther: at which percentage are your world details set? 100% or higher?
by STSchiff
Thu Dec 01, 2016 12:28
Forum: General Stuff
Topic: Grafics broken since a patch or two
Replies: 33
Views: 3515

Re: Grafics broken since a patch or two

Thanks for clarifying, thats what i thought Janne. However this is drifting away farther and farther from my initial question: How can i fix the disappearing graphic effects (Astral shield, tears in DEMO, Portals in DR)? Particularly the tears in edemo being invisible (I only see the blue activation...
by STSchiff
Tue Nov 29, 2016 08:42
Forum: General Stuff
Topic: Grafics broken since a patch or two
Replies: 33
Views: 3515

Re: Grafics broken since a patch or two

I spent yesterday evening on trying to pin the setting down that causes this, but didn't succeed. I tried many diferent options, with DX11 and DX9, highest settings, lowest settings, tried all the settings in normal settings and all in advanced, but the flickering of the effects still occured. I thi...
by STSchiff
Mon Nov 28, 2016 08:05
Forum: General Stuff
Topic: Grafics broken since a patch or two
Replies: 33
Views: 3515

Re: Grafics broken since a patch or two

Well, the square-problem is a known one, i solved it by setting the 'World Details' and the other sliders on that page to 100% instead of 200%, 200 seems to be broken. I dont have a FPS-Problem tho, Shava, so im not sure the settings are to high for my computer to handle. Also disabled Phsical Debri...
by STSchiff
Sun Nov 27, 2016 19:49
Forum: General Stuff
Topic: Grafics broken since a patch or two
Replies: 33
Views: 3515

Grafics broken since a patch or two

Since one or two weeks the graphics in NWO seem kinda bugged, as if a really little number of effects displayed is set up. This gets REALLY annyoing as DC, because my Astral Shield just wont show anymore, if for example a CW casts icy terrain. Ive been in a VT today, an the 4 portals you need to des...
by STSchiff
Fri Nov 20, 2015 17:54
Forum: General Stuff
Topic: Timing Issue in new Skirmishes
Replies: 1
Views: 548

Timing Issue in new Skirmishes

Hey, i just looked at the 'phase timer' in the new skirmishes, and noticed it went down one tick every 3-4 seconds, so the 5-Minute timeframe for one phase was like 12-17 minutes in RL. Anyone else noticing this? At least for me that explains why those skirms got so boring i fell asleep while doing ...
by STSchiff
Thu Nov 19, 2015 18:52
Forum: General Stuff
Topic: Devs pushing event-dates?
Replies: 4
Views: 784

Devs pushing event-dates?

Hey, over the past few months my girlffriend and me have frequently had the feeling that the devs moved the dates for events around as they please.
My girlfriend thought this weekend should be double XP, anyone got any data about the calender and its changes over the past months?
by STSchiff
Tue Nov 17, 2015 18:42
Forum: PWE/Cryptic Feedback
Topic: "Developer Note: State of Astral Diamonds" terribly written
Replies: 12
Views: 2491

Re: "Developer Note: State of Astral Diamonds" terribly written

60k per day seems reasonable. I was able to make that. I didnt very often because my playtime is quite limited.
by STSchiff
Wed Nov 11, 2015 21:18
Forum: All Post Discussions and Applications
Topic: Improved Trade Bar Store To Feature Lockbox Items...
Replies: 6
Views: 851

Re: Improved Trade Bar Store To Feature Lockbox Items...

I wonder if the randomness-shaping bug you unveiled some weeks ago would work for the AD-Sticks.
by STSchiff
Tue Nov 10, 2015 12:30
Forum: General Stuff
Topic: Absolute DC's
Replies: 6
Views: 1413

Re: Absolute DC's

How is this ap-gain bug defined?