Insignia Variations

What does not belong in any other section does probably belong here.
two31
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Insignia Variations

Post by two31 » Fri Apr 08, 2016 14:18

Code: Select all

            Barbed         Crescent       Enlightened    Illuminated     Regal
Prosperity  impossible     node           quest          impossible      node, lockbox
Dominance   node           impossible     impossible     missing         missing
Skill       node, lockbox  missing        missing        impossible      impossible
Mastery     missing        impossible     node, lockbox  node, lockbox   impossible
Aggression  node, lockbox  impossible     impossible     node, lockbox   missing
Courage     impossible     lockbox        node           impossible      node, lockbox
Evasion     missing        node, lockbox  impossible     impossible      missing
Refuge      impossible     impossible     missing        missing         node
Leeching    missing        missing        impossible     missing         impossible
Vigor       impossible     node           node, lockbox  node            impossible
Glossary:
  • "Boss" means the Binds on Pickup rare insignia from dungeon bosses. (None listed currently.)
  • "Lockbox" means the unbound rare or epic insignia from the Insignia Packs and Mount Packs in the Shaundakul Lockbox.
  • "Node" means the Binds on Pickup uncommon insignia from looting Skill Nodes and Treasure Chests.
  • "Quest" means the unbound uncommon insignia from the quest "The Right Horse from You!"
  • "Impossible" means that there shouldn't be any such insignia from any source.
  • "Missing" means that the insignia is possible, but isn't from any of the sources that I've confirmed.
Notes:
  • Every slot can potentially have 6 of the 10 random suffixes.
  • Every suffix can potentially be attached to 3 of the 5 slots.
  • The Shaundakul Lockbox covers 2 suffixes per slot.
  • Nodes cover 3 suffixes per slot. (The RNG may be misleading me.)
  • I omitted the insignia from the Maze Engine Explorer Pack due to its temporary availability and because the same insignia has other sources.
  • Leeching is missing on its 3 possible slots.
Predictions:
  • Boss drops probably fill out some of the missing entries.
  • Future lockboxes will match insignia not matched by the Shaundakul to drive key sales.
Misc:
  • This information could be presented in a much nicer layout if I could figure how to do tables on these forums.

effy
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Re: Insignia Variations

Post by effy » Fri Apr 08, 2016 15:56

yea, but what your list doesn't show it's purple,blue and green versions.
maybe you could , idk, change the text color or someth.

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JayAgeDee
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Re: Insignia Variations

Post by JayAgeDee » Fri Apr 08, 2016 16:12

First of all thank you very much for the effort. Second, I am too dumb to understand your grid:P
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PreciousPrincess
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Re: Insignia Variations

Post by PreciousPrincess » Fri Apr 08, 2016 16:30

I got an Illuminated Insignia of Leeching (+50 life steal, +25 life steal severity) from a skill node once, so that isn't missing from the game.

two31
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Re: Insignia Variations

Post by two31 » Fri Apr 08, 2016 16:31

effy wrote:yea, but what your list doesn't show it's purple,blue and green versions.
maybe you could , idk, change the text color or someth.
I can't do colour-coding in a [ code ] block, and I can't figure out how to do tables here. I suppose I could make a table in a spreadsheet, screenshot it, upload it to imgur and link it here.

two31
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Re: Insignia Variations

Post by two31 » Fri Apr 08, 2016 16:39

Edit: Oops, I forgot the campaign box. Added.

Okay, I went the circuitous route. I coloured the cells by their best-available quality. So a "node, lockbox" cell is purple.
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Sharpedge
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Re: Insignia Variations

Post by Sharpedge » Fri Apr 08, 2016 17:07

I have insignias of leeching, I got them from dungeon bosses.

two31
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Re: Insignia Variations

Post by two31 » Fri Apr 08, 2016 17:13

Sharpedge wrote:I have insignias of leeching, I got them from dungeon bosses.
Yeah, I mentioned that I don't have boss drops listed and that they would probably cover some of the missing entries. I assume your Leeching insignia are Barbed, Crescent or Illuminated?

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beckylunatic
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Re: Insignia Variations

Post by beckylunatic » Fri Apr 08, 2016 17:24

I'll try to remember to check what "of leeching" I've picked up. Definitely at least one, from a skill node.
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Sharpedge
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Re: Insignia Variations

Post by Sharpedge » Fri Apr 08, 2016 20:08

two31 wrote:
Sharpedge wrote:I have insignias of leeching, I got them from dungeon bosses.
Yeah, I mentioned that I don't have boss drops listed and that they would probably cover some of the missing entries. I assume your Leeching insignia are Barbed, Crescent or Illuminated?
Correct on all illuminated, just checked.

two31
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Re: Insignia Variations

Post by two31 » Fri Apr 08, 2016 22:08

beckylunatic wrote:I'll try to remember to check what "of leeching" I've picked up. Definitely at least one, from a skill node.
If you got a Leeching from a skill node, then I'm wrong in my conjecture that they only put 15 different insignia in skill nodes. It would be nice to be wrong as that would mean a greater variety is available, but it also means the RNG is being mean to me.

effy
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Re: Insignia Variations

Post by effy » Fri Apr 08, 2016 22:21

maybe you can also add the insignias from the gond event.

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beckylunatic
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Re: Insignia Variations

Post by beckylunatic » Sat Apr 09, 2016 02:30

two31 wrote:
beckylunatic wrote:I'll try to remember to check what "of leeching" I've picked up. Definitely at least one, from a skill node.
If you got a Leeching from a skill node, then I'm wrong in my conjecture that they only put 15 different insignia in skill nodes. It would be nice to be wrong as that would mean a greater variety is available, but it also means the RNG is being mean to me.
Illuminated of Leeching, just the one, from a skill node. On my character who's consistently having the best luck finding insignia in general.
"no logs, only fix"

two31
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Re: Insignia Variations

Post by two31 » Sat Apr 09, 2016 03:16

beckylunatic wrote:Illuminated of Leeching, just the one, from a skill node. On my character who's consistently having the best luck finding insignia in general.
So I went and double-checked my characters thinking that maybe I had made a mistake about Illuminated Insignia and that leeching would prove to be third type from nodes. Instead I found that I had missed a Barbed Insignia of Mastery. So I could have busted my "3 types for each slot from skill nodes" conjecture if I had been paying more attention.

New conjecture: Skill nodes offer 4 types of insignia for each slot. Sigh.

Bethel
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Re: Insignia Variations

Post by Bethel » Sat Apr 09, 2016 13:43

Image

Got this one from a node in PF around the beginning of mod9 :s

EDIT: found even more of the 'missing' ones lol

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Image
Image
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Greens are from nodes in PF and blues are a boss loot :D

two31
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Re: Insignia Variations

Post by two31 » Sat Apr 09, 2016 14:52

Thanks, Bethel. This means that Enlightened Insignia of Courage, Mastery, Refuge, Skill, and Vigor have been spotted dropping from skill nodes.

New conjecture: All 6 possible insignia suffixes for a particular insignia slot can drop from skill nodes.

That's good for stat flexibility, but tedious to demonstrate.

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Re: Insignia Variations

Post by Bethel » Wed Apr 13, 2016 10:47

Image

Fresh one from yesterday's CN runs, first time I saw rare enlightened courage lol

two31
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Re: Insignia Variations

Post by two31 » Tue Apr 19, 2016 17:19

I've been tracking my skill-node insignia drops on a bingo card. I'm up to 53 total drops. At this point, I really doubt that the chance for each particular suffix is evenly distributed. Of the 30 possible combinations, my drops have been clustered around only 16 spots.

I still haven't had the Enlightened Insignia of Refuge, Enlightened Insignia of Skill, Illuminated Insignia of Leeching, or Regal Insignia of Evasion drop.
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two31
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Re: Insignia Variations

Post by two31 » Sun Apr 24, 2016 12:03

Class A: Shaundakul Lockbox; all of these drop from skill nodes
Class B: next lockbox; all of these drop from skill nodes
Class C: future lockbox?; only one of these has been reported dropping from skill nodes, assume very low chance
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Hanfsalat
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Re: Insignia Variations

Post by Hanfsalat » Sat May 14, 2016 09:54

I got a Regal Insignia of Aggression out of the Battlefield Scavenger's Pack.

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I will open more packs at the end of the event and if I'll get some missing Insignia's, I'll post them here too.

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